Base stats
- HP35
- Attack60
- Defense44
- Sp. Atk40
- Sp. Def54
- Speed55
Abilities
- Intimidate
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
- Shed Skin
This Pokemon has a 33% chance to have its status cured at the end of each turn.
- Unnervehidden
While this Pokemon is active, it prevents opposing Pokemon from using their Berries.
Defensive matchups
Weak to
- Ground2×
- Psychic2×
Resists
- Bug0.5×
- Fairy0.5×
- Fighting0.5×
- Grass0.5×
- Poison0.5×
Immune to
Nothing
Move pool
| Cat. | PP | Effect | ||||
|---|---|---|---|---|---|---|
| Acid | Poison | Spec | 40 | 100% | 30 | 10% chance to lower the foe(s) Sp. Def by 1. |
| Acid Spray | Poison | Spec | 40 | 100% | 20 | 100% chance to lower the target's Sp. Def by 2. |
| Belch | Poison | Spec | 120 | 90% | 10 | Cannot be selected until the user eats a Berry. |
| Bite | Dark | Phys | 60 | 100% | 25 | 30% chance to make the target flinch. |
| Coil | Poison | Stat | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. |
| Crunch | Dark | Phys | 80 | 100% | 15 | 20% chance to lower the target's Defense by 1. |
| Dark Pulse | Dark | Spec | 80 | 100% | 15 | 20% chance to make the target flinch. |
| Dig | Ground | Phys | 80 | 100% | 10 | Digs underground turn 1, strikes turn 2. |
| Double-Edge | Normal | Phys | 120 | 100% | 15 | Has 33% recoil. |
| Earthquake | Ground | Phys | 100 | 100% | 10 | Hits adjacent Pokemon. Double damage on Dig. |
| Endure+4 | Normal | Stat | — | — | 10 | User survives attacks this turn with at least 1 HP. |
| Facade | Normal | Phys | 70 | 100% | 20 | Power doubles if user is burn/poison/paralyzed. |
| Fire Fang | Fire | Phys | 65 | 95% | 15 | 10% chance to burn. 10% chance to flinch. |
| Gastro Acid | Poison | Stat | — | 100% | 10 | Nullifies the target's Ability. |
| Giga Drain | Grass | Spec | 75 | 100% | 10 | User recovers 50% of the damage dealt. |
| Glare | Normal | Stat | — | 100% | 30 | Paralyzes the target. |
| Gunk Shot | Poison | Phys | 120 | 80% | 5 | 30% chance to poison the target. |
| Haze | Ice | Stat | — | — | 30 | Eliminates all stat changes. |
| Knock Off | Dark | Phys | 65 | 100% | 20 | 1.5x damage if foe holds an item. Removes item. |
| Lash Out | Dark | Phys | 75 | 100% | 5 | 2x power if the user had a stat lowered this turn. |
| Leech Life | Bug | Phys | 80 | 100% | 10 | User recovers 50% of the damage dealt. |
| Leer | Normal | Stat | — | 100% | 30 | Lowers the foe(s) Defense by 1. |
| Mud Shot | Ground | Spec | 55 | 95% | 15 | 100% chance to lower the target's Speed by 1. |
| Mud-Slap | Ground | Spec | 20 | 100% | 10 | 100% chance to lower the target's accuracy by 1. |
| Poison Fang | Poison | Phys | 50 | 100% | 15 | 50% chance to badly poison the target. |
| Poison Jab | Poison | Phys | 80 | 100% | 20 | 30% chance to poison the target. |
| Poison Sting | Poison | Phys | 15 | 100% | 35 | 30% chance to poison the target. |
| Poison Tail | Poison | Phys | 50 | 100% | 25 | High critical hit ratio. 10% chance to poison. |
| Protect+4 | Normal | Stat | — | — | 10 | Prevents moves from affecting the user this turn. |
| Psychic Fangs | Psychic | Phys | 85 | 100% | 10 | Destroys screens, unless the target is immune. |
| Rain Dance | Water | Stat | — | — | 5 | For 5 turns, heavy rain powers Water moves. |
| Rest | Psychic | Stat | — | — | 5 | User sleeps 2 turns and restores HP and status. |
| Rock Slide | Rock | Phys | 75 | 90% | 10 | 30% chance to make the foe(s) flinch. |
| Rock Tomb | Rock | Phys | 60 | 95% | 15 | 100% chance to lower the target's Speed by 1. |
| Scale Shot | Dragon | Phys | 25 | 90% | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. |
| Scary Face | Normal | Stat | — | 100% | 10 | Lowers the target's Speed by 2. |
| Screech | Normal | Stat | — | 85% | 40 | Lowers the target's Defense by 2. |
| Seed Bomb | Grass | Phys | 80 | 100% | 15 | No additional effect. |
| Skitter Smack | Bug | Phys | 70 | 90% | 10 | 100% chance to lower target's Sp. Atk by 1. |
| Sleep Talk | Normal | Stat | — | — | 10 | User must be asleep. Uses another known move. |
| Sludge Bomb | Poison | Spec | 90 | 100% | 10 | 30% chance to poison the target. |
| Sludge Wave | Poison | Spec | 95 | 100% | 10 | 10% chance to poison adjacent Pokemon. |
| Snarl | Dark | Spec | 55 | 95% | 15 | 100% chance to lower the foe(s) Sp. Atk by 1. |
| Spit Up | Normal | Spec | — | 100% | 10 | More power with more uses of Stockpile. |
| Spite | Ghost | Stat | — | 100% | 10 | Lowers the PP of the target's last move by 4. |
| Stockpile | Normal | Stat | — | — | 20 | Raises user's Defense, Sp. Def by 1. Max 3 uses. |
| Substitute | Normal | Stat | — | — | 10 | User takes 1/4 its max HP to put in a substitute. |
| Sucker Punch+1 | Dark | Phys | 70 | 100% | 5 | Usually goes first. Fails if target is not attacking. |
| Sunny Day | Fire | Stat | — | — | 5 | For 5 turns, intense sunlight powers Fire moves. |
| Swallow | Normal | Stat | — | — | 10 | Heals the user based on uses of Stockpile. |
| Switcheroo | Dark | Stat | — | 100% | 10 | User switches its held item with the target's. |
| Take Down | Normal | Phys | 90 | 85% | 20 | Has 1/4 recoil. |
| Tera Blast | Normal | Spec | 80 | 100% | 10 | If Terastallized: Phys. if Atk > SpA, type = Tera. |
| Thief | Dark | Phys | 60 | 100% | 25 | If the user has no item, it steals the target's. |
| Toxic | Poison | Stat | — | 90% | 10 | Badly poisons the target. Poison types can't miss. |
| Toxic Spikes | Poison | Stat | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. |
| Trailblaze | Grass | Phys | 50 | 100% | 20 | 100% chance to raise the user's Speed by 1. |
| Venoshock | Poison | Spec | 65 | 100% | 10 | Power doubles if the target is poisoned. |
| Wrap | Normal | Phys | 15 | 90% | 20 | Traps and damages the target for 4-5 turns. |