Arbok

Arbok

#0024
Poison
Base stat total
448
Weight
65 kg
Singles
ZU
Doubles
(DUU)

Base stats

  • HP60
  • Attack95
  • Defense69
  • Sp. Atk65
  • Sp. Def79
  • Speed80

Abilities

  • Intimidate

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Shed Skin

    This Pokemon has a 33% chance to have its status cured at the end of each turn.

  • Unnervehidden

    While this Pokemon is active, it prevents opposing Pokemon from using their Berries.

Defensive matchups

Weak to

  • Ground
  • Psychic

Resists

  • Bug0.5×
  • Fairy0.5×
  • Fighting0.5×
  • Grass0.5×
  • Poison0.5×

Immune to

Nothing

Move pool

Cat.PPEffect
AcidPoisonSpec40100%3010% chance to lower the foe(s) Sp. Def by 1.
Acid SprayPoisonSpec40100%20100% chance to lower the target's Sp. Def by 2.
BelchPoisonSpec12090%10Cannot be selected until the user eats a Berry.
BiteDarkPhys60100%2530% chance to make the target flinch.
Body SlamNormalPhys85100%1530% chance to paralyze the target.
Breaking SwipeDragonPhys60100%15100% chance to lower the foe(s) Attack by 1.
BulldozeGroundPhys60100%20100% chance lower adjacent Pkmn Speed by 1.
CoilPoisonStat20Raises user's Attack, Defense, accuracy by 1.
CrunchDarkPhys80100%1520% chance to lower the target's Defense by 1.
Dark PulseDarkSpec80100%1520% chance to make the target flinch.
DigGroundPhys80100%10Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhys120100%15Has 33% recoil.
Dragon Tail-6DragonPhys6090%10Forces the target to switch to a random ally.
EarthquakeGroundPhys100100%10Hits adjacent Pokemon. Double damage on Dig.
Endure+4NormalStat10User survives attacks this turn with at least 1 HP.
FacadeNormalPhys70100%20Power doubles if user is burn/poison/paralyzed.
Fire FangFirePhys6595%1510% chance to burn. 10% chance to flinch.
Gastro AcidPoisonStat100%10Nullifies the target's Ability.
Giga DrainGrassSpec75100%10User recovers 50% of the damage dealt.
Giga ImpactNormalPhys15090%5User cannot move next turn.
GlareNormalStat100%30Paralyzes the target.
Gunk ShotPoisonPhys12080%530% chance to poison the target.
HazeIceStat30Eliminates all stat changes.
Hyper BeamNormalSpec15090%5User cannot move next turn.
Ice FangIcePhys6595%1510% chance to freeze. 10% chance to flinch.
Knock OffDarkPhys65100%201.5x damage if foe holds an item. Removes item.
Lash OutDarkPhys75100%52x power if the user had a stat lowered this turn.
Leech LifeBugPhys80100%10User recovers 50% of the damage dealt.
LeerNormalStat100%30Lowers the foe(s) Defense by 1.
Mud ShotGroundSpec5595%15100% chance to lower the target's Speed by 1.
Mud-SlapGroundSpec20100%10100% chance to lower the target's accuracy by 1.
Pain SplitNormalStat20Shares HP of user and target equally.
Poison FangPoisonPhys50100%1550% chance to badly poison the target.
Poison JabPoisonPhys80100%2030% chance to poison the target.
Poison StingPoisonPhys15100%3530% chance to poison the target.
Poison TailPoisonPhys50100%25High critical hit ratio. 10% chance to poison.
Protect+4NormalStat10Prevents moves from affecting the user this turn.
Psychic FangsPsychicPhys85100%10Destroys screens, unless the target is immune.
Rain DanceWaterStat5For 5 turns, heavy rain powers Water moves.
RestPsychicStat5User sleeps 2 turns and restores HP and status.
Rock SlideRockPhys7590%1030% chance to make the foe(s) flinch.
Rock TombRockPhys6095%15100% chance to lower the target's Speed by 1.
Scale ShotDragonPhys2590%20Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scary FaceNormalStat100%10Lowers the target's Speed by 2.
ScreechNormalStat85%40Lowers the target's Defense by 2.
Seed BombGrassPhys80100%15No additional effect.
Skitter SmackBugPhys7090%10100% chance to lower target's Sp. Atk by 1.
Sleep TalkNormalStat10User must be asleep. Uses another known move.
Sludge BombPoisonSpec90100%1030% chance to poison the target.
Sludge WavePoisonSpec95100%1010% chance to poison adjacent Pokemon.
SnarlDarkSpec5595%15100% chance to lower the foe(s) Sp. Atk by 1.
Spit UpNormalSpec100%10More power with more uses of Stockpile.
SpiteGhostStat100%10Lowers the PP of the target's last move by 4.
StockpileNormalStat20Raises user's Defense, Sp. Def by 1. Max 3 uses.
Stomping TantrumGroundPhys75100%10Power doubles if the user's last move failed.
SubstituteNormalStat10User takes 1/4 its max HP to put in a substitute.
Sucker Punch+1DarkPhys70100%5Usually goes first. Fails if target is not attacking.
Sunny DayFireStat5For 5 turns, intense sunlight powers Fire moves.
SwallowNormalStat10Heals the user based on uses of Stockpile.
SwitcherooDarkStat100%10User switches its held item with the target's.
Take DownNormalPhys9085%20Has 1/4 recoil.
Tera BlastNormalSpec80100%10If Terastallized: Phys. if Atk > SpA, type = Tera.
ThiefDarkPhys60100%25If the user has no item, it steals the target's.
Throat ChopDarkPhys80100%15For 2 turns, the target cannot use sound moves.
Thunder FangElectricPhys6595%1510% chance to paralyze. 10% chance to flinch.
ToxicPoisonStat90%10Badly poisons the target. Poison types can't miss.
Toxic SpikesPoisonStat20Poisons grounded foes on switch-in. Max 2 layers.
TrailblazeGrassPhys50100%20100% chance to raise the user's Speed by 1.
VenoshockPoisonSpec65100%10Power doubles if the target is poisoned.
WrapNormalPhys1590%20Traps and damages the target for 4-5 turns.