Weepinbell
#0070GrassPoison
- Base stat total
- 390
- Weight
- 6.4 kg
- Singles
- NFE
- Doubles
- NFE
Base stats
- HP65
- Attack90
- Defense50
- Sp. Atk85
- Sp. Def45
- Speed55
Abilities
- Chlorophyll
If Sunny Day is active, this Pokemon's Speed is doubled.
- Gluttonyhidden
This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.
Defensive matchups
Weak to
- Fire2×
- Flying2×
- Ice2×
- Psychic2×
Resists
- Grass0.25×
- Electric0.5×
- Fairy0.5×
- Fighting0.5×
- Water0.5×
Immune to
Nothing
Move pool
| Cat. | PP | Effect | ||||
|---|---|---|---|---|---|---|
| Acid | Poison | Spec | 40 | 100% | 30 | 10% chance to lower the foe(s) Sp. Def by 1. |
| Acid Spray | Poison | Spec | 40 | 100% | 20 | 100% chance to lower the target's Sp. Def by 2. |
| Body Slam | Normal | Phys | 85 | 100% | 15 | 30% chance to paralyze the target. |
| Bug Bite | Bug | Phys | 60 | 100% | 20 | User steals and eats the target's Berry. |
| Bullet Seed | Grass | Phys | 25 | 100% | 30 | Hits 2-5 times in one turn. |
| Clear Smog | Poison | Spec | 50 | — | 15 | Resets all of the target's stat stages to 0. |
| Encore | Normal | Stat | — | 100% | 5 | Target repeats its last move for its next 3 turns. |
| Endure+4 | Normal | Stat | — | — | 10 | User survives attacks this turn with at least 1 HP. |
| Energy Ball | Grass | Spec | 90 | 100% | 10 | 10% chance to lower the target's Sp. Def by 1. |
| Facade | Normal | Phys | 70 | 100% | 20 | Power doubles if user is burn/poison/paralyzed. |
| Gastro Acid | Poison | Stat | — | 100% | 10 | Nullifies the target's Ability. |
| Giga Drain | Grass | Spec | 75 | 100% | 10 | User recovers 50% of the damage dealt. |
| Grass Knot | Grass | Spec | — | 100% | 20 | More power the heavier the target. |
| Grassy Glide | Grass | Phys | 55 | 100% | 20 | User on Grassy Terrain: +1 priority. |
| Grassy Terrain | Grass | Stat | — | — | 10 | 5 turns. Grounded: +Grass power, +1/16 max HP. |
| Growth | Normal | Stat | — | — | 20 | Raises user's Attack and Sp. Atk by 1; 2 in Sun. |
| Ingrain | Grass | Stat | — | — | 20 | Traps/grounds user; heals 1/16 max HP per turn. |
| Knock Off | Dark | Phys | 65 | 100% | 20 | 1.5x damage if foe holds an item. Removes item. |
| Leaf Storm | Grass | Spec | 130 | 90% | 5 | Lowers the user's Sp. Atk by 2. |
| Leech Life | Bug | Phys | 80 | 100% | 10 | User recovers 50% of the damage dealt. |
| Lunge | Bug | Phys | 80 | 100% | 15 | 100% chance to lower the target's Attack by 1. |
| Magical Leaf | Grass | Spec | 60 | — | 20 | This move does not check accuracy. |
| Poison Jab | Poison | Phys | 80 | 100% | 20 | 30% chance to poison the target. |
| Poison Powder | Poison | Stat | — | 75% | 35 | Poisons the target. |
| Pounce | Bug | Phys | 50 | 100% | 20 | 100% chance to lower the target's Speed by 1. |
| Power Whip | Grass | Phys | 120 | 85% | 10 | No additional effect. |
| Protect+4 | Normal | Stat | — | — | 10 | Prevents moves from affecting the user this turn. |
| Razor Leaf | Grass | Phys | 55 | 95% | 25 | High critical hit ratio. Hits adjacent foes. |
| Reflect | Psychic | Stat | — | — | 20 | For 5 turns, physical damage to allies is halved. |
| Rest | Psychic | Stat | — | — | 5 | User sleeps 2 turns and restores HP and status. |
| Seed Bomb | Grass | Phys | 80 | 100% | 15 | No additional effect. |
| Slam | Normal | Phys | 80 | 75% | 20 | No additional effect. |
| Sleep Powder | Grass | Stat | — | 75% | 15 | Causes the target to fall asleep. |
| Sleep Talk | Normal | Stat | — | — | 10 | User must be asleep. Uses another known move. |
| Sludge Bomb | Poison | Spec | 90 | 100% | 10 | 30% chance to poison the target. |
| Sludge Wave | Poison | Spec | 95 | 100% | 10 | 10% chance to poison adjacent Pokemon. |
| Solar Beam | Grass | Spec | 120 | 100% | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
| Strength Sap | Grass | Stat | — | 100% | 10 | User heals HP=target's Atk stat. Lowers Atk by 1. |
| Stun Spore | Grass | Stat | — | 75% | 30 | Paralyzes the target. |
| Substitute | Normal | Stat | — | — | 10 | User takes 1/4 its max HP to put in a substitute. |
| Sucker Punch+1 | Dark | Phys | 70 | 100% | 5 | Usually goes first. Fails if target is not attacking. |
| Sunny Day | Fire | Stat | — | — | 5 | For 5 turns, intense sunlight powers Fire moves. |
| Sweet Scent | Normal | Stat | — | 100% | 20 | Lowers the foe(s) evasiveness by 2. |
| Swift | Normal | Spec | 60 | — | 20 | This move does not check accuracy. Hits foes. |
| Swords Dance | Normal | Stat | — | — | 20 | Raises the user's Attack by 2. |
| Synthesis | Grass | Stat | — | — | 5 | Heals the user by a weather-dependent amount. |
| Tera Blast | Normal | Spec | 80 | 100% | 10 | If Terastallized: Phys. if Atk > SpA, type = Tera. |
| Thief | Dark | Phys | 60 | 100% | 25 | If the user has no item, it steals the target's. |
| Tickle | Normal | Stat | — | 100% | 20 | Lowers the target's Attack and Defense by 1. |
| Toxic | Poison | Stat | — | 90% | 10 | Badly poisons the target. Poison types can't miss. |
| Trailblaze | Grass | Phys | 50 | 100% | 20 | 100% chance to raise the user's Speed by 1. |
| Venoshock | Poison | Spec | 65 | 100% | 10 | Power doubles if the target is poisoned. |
| Vine Whip | Grass | Phys | 45 | 100% | 25 | No additional effect. |
| Weather Ball | Normal | Spec | 50 | 100% | 10 | Power doubles and type varies in each weather. |
| Worry Seed | Grass | Stat | — | 100% | 10 | The target's Ability becomes Insomnia. |
| Wrap | Normal | Phys | 15 | 90% | 20 | Traps and damages the target for 4-5 turns. |