Base stats
- HP90
- Attack75
- Defense75
- Sp. Atk90
- Sp. Def100
- Speed70
Abilities
- Water Absorb
This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
- Damp
Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.
- Drizzlehidden
On switch-in, this Pokemon summons Rain Dance.
Defensive matchups
Weak to
- Electric2×
- Grass2×
Resists
- Fire0.5×
- Ice0.5×
- Steel0.5×
- Water0.5×
Immune to
Nothing
Move pool
| Cat. | PP | Effect | ||||
|---|---|---|---|---|---|---|
| Amnesia | Psychic | Stat | — | — | 20 | Raises the user's Sp. Def by 2. |
| Belly Drum | Normal | Stat | — | — | 10 | User loses 50% max HP. Maximizes Attack. |
| Blizzard | Ice | Spec | 110 | 70% | 5 | 10% chance to freeze foe(s). Can't miss in Snow. |
| Body Slam | Normal | Phys | 85 | 100% | 15 | 30% chance to paralyze the target. |
| Bounce | Flying | Phys | 85 | 85% | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. |
| Brick Break | Fighting | Phys | 75 | 100% | 15 | Destroys screens, unless the target is immune. |
| Bubble Beam | Water | Spec | 65 | 100% | 20 | 10% chance to lower the target's Speed by 1. |
| Bulldoze | Ground | Phys | 60 | 100% | 20 | 100% chance lower adjacent Pkmn Speed by 1. |
| Chilling Water | Water | Spec | 50 | 100% | 20 | 100% chance to lower the target's Attack by 1. |
| Dig | Ground | Phys | 80 | 100% | 10 | Digs underground turn 1, strikes turn 2. |
| Double-Edge | Normal | Phys | 120 | 100% | 15 | Has 33% recoil. |
| Earth Power | Ground | Spec | 90 | 100% | 10 | 10% chance to lower the target's Sp. Def by 1. |
| Earthquake | Ground | Phys | 100 | 100% | 10 | Hits adjacent Pokemon. Double damage on Dig. |
| Encore | Normal | Stat | — | 100% | 5 | Target repeats its last move for its next 3 turns. |
| Endeavor | Normal | Phys | — | 100% | 5 | Lowers the target's HP to the user's HP. |
| Endure+4 | Normal | Stat | — | — | 10 | User survives attacks this turn with at least 1 HP. |
| Facade | Normal | Phys | 70 | 100% | 20 | Power doubles if user is burn/poison/paralyzed. |
| Fling | Dark | Phys | — | 100% | 10 | Flings the user's item at the target. Power varies. |
| Focus Blast | Fighting | Spec | 120 | 70% | 5 | 10% chance to lower the target's Sp. Def by 1. |
| Focus Punch-3 | Fighting | Phys | 150 | 100% | 20 | Fails if the user takes damage before it hits. |
| Giga Impact | Normal | Phys | 150 | 90% | 5 | User cannot move next turn. |
| Haze | Ice | Stat | — | — | 30 | Eliminates all stat changes. |
| Helping Hand+5 | Normal | Stat | — | — | 20 | One adjacent ally's move power is 1.5x this turn. |
| Hydro Pump | Water | Spec | 110 | 80% | 5 | No additional effect. |
| Hyper Beam | Normal | Spec | 150 | 90% | 5 | User cannot move next turn. |
| Hyper Voice | Normal | Spec | 90 | 100% | 10 | No additional effect. Hits adjacent foes. |
| Hypnosis | Psychic | Stat | — | 60% | 20 | Causes the target to fall asleep. |
| Ice Beam | Ice | Spec | 90 | 100% | 10 | 10% chance to freeze the target. |
| Ice Punch | Ice | Phys | 75 | 100% | 15 | 10% chance to freeze the target. |
| Icy Wind | Ice | Spec | 55 | 95% | 15 | 100% chance to lower the foe(s) Speed by 1. |
| Liquidation | Water | Phys | 85 | 100% | 10 | 20% chance to lower the target's Defense by 1. |
| Low Kick | Fighting | Phys | — | 100% | 20 | More power the heavier the target. |
| Low Sweep | Fighting | Phys | 65 | 100% | 20 | 100% chance to lower the target's Speed by 1. |
| Metronome | Normal | Stat | — | — | 10 | Picks a random move. |
| Mist | Ice | Stat | — | — | 30 | For 5 turns, protects user's party from stat drops. |
| Mud Shot | Ground | Spec | 55 | 95% | 15 | 100% chance to lower the target's Speed by 1. |
| Mud-Slap | Ground | Spec | 20 | 100% | 10 | 100% chance to lower the target's accuracy by 1. |
| Muddy Water | Water | Spec | 90 | 85% | 10 | 30% chance to lower the foe(s) accuracy by 1. |
| Perish Song | Normal | Stat | — | — | 5 | All active Pokemon will faint in 3 turns. |
| Pound | Normal | Phys | 40 | 100% | 35 | No additional effect. |
| Protect+4 | Normal | Stat | — | — | 10 | Prevents moves from affecting the user this turn. |
| Psych Up | Normal | Stat | — | — | 10 | Copies the target's current stat stages. |
| Psychic | Psychic | Spec | 90 | 100% | 10 | 10% chance to lower the target's Sp. Def by 1. |
| Rain Dance | Water | Stat | — | — | 5 | For 5 turns, heavy rain powers Water moves. |
| Rest | Psychic | Stat | — | — | 5 | User sleeps 2 turns and restores HP and status. |
| Sleep Talk | Normal | Stat | — | — | 10 | User must be asleep. Uses another known move. |
| Splash | Normal | Stat | — | — | 40 | No competitive use. |
| Substitute | Normal | Stat | — | — | 10 | User takes 1/4 its max HP to put in a substitute. |
| Surf | Water | Spec | 90 | 100% | 15 | Hits adjacent Pokemon. Double damage on Dive. |
| Swagger | Normal | Stat | — | 85% | 15 | Raises the target's Attack by 2 and confuses it. |
| Swift | Normal | Spec | 60 | — | 20 | This move does not check accuracy. Hits foes. |
| Take Down | Normal | Phys | 90 | 85% | 20 | Has 1/4 recoil. |
| Tera Blast | Normal | Spec | 80 | 100% | 10 | If Terastallized: Phys. if Atk > SpA, type = Tera. |
| Thief | Dark | Phys | 60 | 100% | 25 | If the user has no item, it steals the target's. |
| Water Gun | Water | Spec | 40 | 100% | 25 | No additional effect. |
| Water Pulse | Water | Spec | 60 | 100% | 20 | 20% chance to confuse the target. |
| Waterfall | Water | Phys | 80 | 100% | 15 | 20% chance to make the target flinch. |
| Weather Ball | Normal | Spec | 50 | 100% | 10 | Power doubles and type varies in each weather. |
| Whirlpool | Water | Spec | 35 | 85% | 15 | Traps and damages the target for 4-5 turns. |