Meowth
#0052Normal
- Base stat total
- 290
- Weight
- 4.2 kg
- Singles
- LC
- Doubles
- LC
Base stats
- HP40
- Attack45
- Defense35
- Sp. Atk40
- Sp. Def40
- Speed90
Abilities
- Pickup
If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
- Technician
This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
- Unnervehidden
While this Pokemon is active, it prevents opposing Pokemon from using their Berries.
Defensive matchups
Weak to
- Fighting2×
Resists
Nothing
Immune to
- Ghost0×
Move pool
| Cat. | PP | Effect | ||||
|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Phys | 60 | — | 20 | This move does not check accuracy. |
| Agility | Psychic | Stat | — | — | 30 | Raises the user's Speed by 2. |
| Amnesia | Psychic | Stat | — | — | 20 | Raises the user's Sp. Def by 2. |
| Assurance | Dark | Phys | 60 | 100% | 10 | Power doubles if target was damaged this turn. |
| Bite | Dark | Phys | 60 | 100% | 25 | 30% chance to make the target flinch. |
| Body Slam | Normal | Phys | 85 | 100% | 15 | 30% chance to paralyze the target. |
| Charm | Fairy | Stat | — | 100% | 20 | Lowers the target's Attack by 2. |
| Chilling Water | Water | Spec | 50 | 100% | 20 | 100% chance to lower the target's Attack by 1. |
| Covet | Normal | Phys | 60 | 100% | 25 | If the user has no item, it steals the target's. |
| Dark Pulse | Dark | Spec | 80 | 100% | 15 | 20% chance to make the target flinch. |
| Dig | Ground | Phys | 80 | 100% | 10 | Digs underground turn 1, strikes turn 2. |
| Double-Edge | Normal | Phys | 120 | 100% | 15 | Has 33% recoil. |
| Endeavor | Normal | Phys | — | 100% | 5 | Lowers the target's HP to the user's HP. |
| Endure+4 | Normal | Stat | — | — | 10 | User survives attacks this turn with at least 1 HP. |
| Facade | Normal | Phys | 70 | 100% | 20 | Power doubles if user is burn/poison/paralyzed. |
| Fake Out+3 | Normal | Phys | 40 | 100% | 10 | Hits first. First turn out only. 100% flinch chance. |
| Fake Tears | Dark | Stat | — | 100% | 20 | Lowers the target's Sp. Def by 2. |
| False Swipe | Normal | Phys | 40 | 100% | 40 | Always leaves the target with at least 1 HP. |
| Feint+2 | Normal | Phys | 30 | 100% | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
| Flail | Normal | Phys | — | 100% | 15 | More power the less HP the user has left. |
| Foul Play | Dark | Phys | 95 | 100% | 15 | Uses target's Attack stat in damage calculation. |
| Fury Swipes | Normal | Phys | 18 | 80% | 15 | Hits 2-5 times in one turn. |
| Growl | Normal | Stat | — | 100% | 40 | Lowers the foe(s) Attack by 1. |
| Gunk Shot | Poison | Phys | 120 | 80% | 5 | 30% chance to poison the target. |
| Helping Hand+5 | Normal | Stat | — | — | 20 | One adjacent ally's move power is 1.5x this turn. |
| Hyper Voice | Normal | Spec | 90 | 100% | 10 | No additional effect. Hits adjacent foes. |
| Hypnosis | Psychic | Stat | — | 60% | 20 | Causes the target to fall asleep. |
| Icy Wind | Ice | Spec | 55 | 95% | 15 | 100% chance to lower the foe(s) Speed by 1. |
| Knock Off | Dark | Phys | 65 | 100% | 20 | 1.5x damage if foe holds an item. Removes item. |
| Lash Out | Dark | Phys | 75 | 100% | 5 | 2x power if the user had a stat lowered this turn. |
| Last Resort | Normal | Phys | 140 | 100% | 5 | Fails unless each known move has been used. |
| Metal Claw | Steel | Phys | 50 | 95% | 35 | 10% chance to raise the user's Attack by 1. |
| Nasty Plot | Dark | Stat | — | — | 20 | Raises the user's Sp. Atk by 2. |
| Pain Split | Normal | Stat | — | — | 20 | Shares HP of user and target equally. |
| Pay Day | Normal | Phys | 40 | 100% | 20 | Scatters coins. |
| Play Rough | Fairy | Phys | 90 | 90% | 10 | 10% chance to lower the target's Attack by 1. |
| Power Gem | Rock | Spec | 80 | 100% | 20 | No additional effect. |
| Protect+4 | Normal | Stat | — | — | 10 | Prevents moves from affecting the user this turn. |
| Psych Up | Normal | Stat | — | — | 10 | Copies the target's current stat stages. |
| Rain Dance | Water | Stat | — | — | 5 | For 5 turns, heavy rain powers Water moves. |
| Rest | Psychic | Stat | — | — | 5 | User sleeps 2 turns and restores HP and status. |
| Scratch | Normal | Phys | 40 | 100% | 35 | No additional effect. |
| Screech | Normal | Stat | — | 85% | 40 | Lowers the target's Defense by 2. |
| Seed Bomb | Grass | Phys | 80 | 100% | 15 | No additional effect. |
| Shadow Ball | Ghost | Spec | 80 | 100% | 15 | 20% chance to lower the target's Sp. Def by 1. |
| Shadow Claw | Ghost | Phys | 70 | 100% | 15 | High critical hit ratio. |
| Slash | Normal | Phys | 70 | 100% | 20 | High critical hit ratio. |
| Sleep Talk | Normal | Stat | — | — | 10 | User must be asleep. Uses another known move. |
| Snarl | Dark | Spec | 55 | 95% | 15 | 100% chance to lower the foe(s) Sp. Atk by 1. |
| Spite | Ghost | Stat | — | 100% | 10 | Lowers the PP of the target's last move by 4. |
| Substitute | Normal | Stat | — | — | 10 | User takes 1/4 its max HP to put in a substitute. |
| Sunny Day | Fire | Stat | — | — | 5 | For 5 turns, intense sunlight powers Fire moves. |
| Swift | Normal | Spec | 60 | — | 20 | This move does not check accuracy. Hits foes. |
| Tail Whip | Normal | Stat | — | 100% | 30 | Lowers the foe(s) Defense by 1. |
| Take Down | Normal | Phys | 90 | 85% | 20 | Has 1/4 recoil. |
| Taunt | Dark | Stat | — | 100% | 20 | Target can't use status moves its next 3 turns. |
| Tera Blast | Normal | Spec | 80 | 100% | 10 | If Terastallized: Phys. if Atk > SpA, type = Tera. |
| Thief | Dark | Phys | 60 | 100% | 25 | If the user has no item, it steals the target's. |
| Throat Chop | Dark | Phys | 80 | 100% | 15 | For 2 turns, the target cannot use sound moves. |
| Thunder | Electric | Spec | 110 | 70% | 10 | 30% chance to paralyze. Can't miss in rain. |
| Thunder Wave | Electric | Stat | — | 90% | 20 | Paralyzes the target. |
| Thunderbolt | Electric | Spec | 90 | 100% | 15 | 10% chance to paralyze the target. |
| Trailblaze | Grass | Phys | 50 | 100% | 20 | 100% chance to raise the user's Speed by 1. |
| U-turn | Bug | Phys | 70 | 100% | 20 | User switches out after damaging the target. |