Base stats
- HP50
- Attack25
- Defense28
- Sp. Atk45
- Sp. Def55
- Speed15
Abilities
- Cute Charm
30% chance of infatuating Pokemon of the opposite gender if they make contact.
- Magic Guard
This Pokemon can only be damaged by direct attacks.
- Friend Guardhidden
This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.
Defensive matchups
Weak to
- Poison2×
- Steel2×
Resists
- Bug0.5×
- Dark0.5×
- Fighting0.5×
Immune to
- Dragon0×
Move pool
| Cat. | PP | Effect | ||||
|---|---|---|---|---|---|---|
| Alluring Voice | Fairy | Spec | 80 | 100% | 10 | 100% confuse target that had a stat rise this turn. |
| Amnesia | Psychic | Stat | — | — | 20 | Raises the user's Sp. Def by 2. |
| Body Slam | Normal | Phys | 85 | 100% | 15 | 30% chance to paralyze the target. |
| Calm Mind | Psychic | Stat | — | — | 20 | Raises the user's Sp. Atk and Sp. Def by 1. |
| Charm | Fairy | Stat | — | 100% | 20 | Lowers the target's Attack by 2. |
| Chilling Water | Water | Spec | 50 | 100% | 20 | 100% chance to lower the target's Attack by 1. |
| Copycat | Normal | Stat | — | — | 20 | Uses the last move used in the battle. |
| Dazzling Gleam | Fairy | Spec | 80 | 100% | 10 | No additional effect. Hits adjacent foes. |
| Dig | Ground | Phys | 80 | 100% | 10 | Digs underground turn 1, strikes turn 2. |
| Disarming Voice | Fairy | Spec | 40 | — | 15 | This move does not check accuracy. Hits foes. |
| Draining Kiss | Fairy | Spec | 50 | 100% | 10 | User recovers 75% of the damage dealt. |
| Encore | Normal | Stat | — | 100% | 5 | Target repeats its last move for its next 3 turns. |
| Endeavor | Normal | Phys | — | 100% | 5 | Lowers the target's HP to the user's HP. |
| Endure+4 | Normal | Stat | — | — | 10 | User survives attacks this turn with at least 1 HP. |
| Facade | Normal | Phys | 70 | 100% | 20 | Power doubles if user is burn/poison/paralyzed. |
| Fake Tears | Dark | Stat | — | 100% | 20 | Lowers the target's Sp. Def by 2. |
| Fire Blast | Fire | Spec | 110 | 85% | 5 | 10% chance to burn the target. |
| Flamethrower | Fire | Spec | 90 | 100% | 15 | 10% chance to burn the target. |
| Fling | Dark | Phys | — | 100% | 10 | Flings the user's item at the target. Power varies. |
| Grass Knot | Grass | Spec | — | 100% | 20 | More power the heavier the target. |
| Gravity | Psychic | Stat | — | — | 5 | 5 turns: no Ground immunities, 1.67x accuracy. |
| Heal Pulse | Psychic | Stat | — | — | 10 | Heals the target by 50% of its max HP. |
| Helping Hand+5 | Normal | Stat | — | — | 20 | One adjacent ally's move power is 1.5x this turn. |
| Hyper Voice | Normal | Spec | 90 | 100% | 10 | No additional effect. Hits adjacent foes. |
| Icy Wind | Ice | Spec | 55 | 95% | 15 | 100% chance to lower the foe(s) Speed by 1. |
| Light Screen | Psychic | Stat | — | — | 30 | For 5 turns, special damage to allies is halved. |
| Magical Leaf | Grass | Spec | 60 | — | 20 | This move does not check accuracy. |
| Metronome | Normal | Stat | — | — | 10 | Picks a random move. |
| Misty Terrain | Fairy | Stat | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. |
| Play Rough | Fairy | Phys | 90 | 90% | 10 | 10% chance to lower the target's Attack by 1. |
| Pound | Normal | Phys | 40 | 100% | 35 | No additional effect. |
| Present | Normal | Phys | — | 90% | 15 | 40, 80, 120 power, or heals target 1/4 max HP. |
| Protect+4 | Normal | Stat | — | — | 10 | Prevents moves from affecting the user this turn. |
| Psybeam | Psychic | Spec | 65 | 100% | 20 | 10% chance to confuse the target. |
| Psychic | Psychic | Spec | 90 | 100% | 10 | 10% chance to lower the target's Sp. Def by 1. |
| Psyshock | Psychic | Spec | 80 | 100% | 10 | Damages target based on Defense, not Sp. Def. |
| Rain Dance | Water | Stat | — | — | 5 | For 5 turns, heavy rain powers Water moves. |
| Reflect | Psychic | Stat | — | — | 20 | For 5 turns, physical damage to allies is halved. |
| Rest | Psychic | Stat | — | — | 5 | User sleeps 2 turns and restores HP and status. |
| Shadow Ball | Ghost | Spec | 80 | 100% | 15 | 20% chance to lower the target's Sp. Def by 1. |
| Sing | Normal | Stat | — | 55% | 15 | Causes the target to fall asleep. |
| Sleep Talk | Normal | Stat | — | — | 10 | User must be asleep. Uses another known move. |
| Solar Beam | Grass | Spec | 120 | 100% | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
| Splash | Normal | Stat | — | — | 40 | No competitive use. |
| Stored Power | Psychic | Spec | 20 | 100% | 10 | + 20 power for each of the user's stat boosts. |
| Substitute | Normal | Stat | — | — | 10 | User takes 1/4 its max HP to put in a substitute. |
| Sunny Day | Fire | Stat | — | — | 5 | For 5 turns, intense sunlight powers Fire moves. |
| Sweet Kiss | Fairy | Stat | — | 75% | 10 | Causes the target to become confused. |
| Swift | Normal | Spec | 60 | — | 20 | This move does not check accuracy. Hits foes. |
| Tera Blast | Normal | Spec | 80 | 100% | 10 | If Terastallized: Phys. if Atk > SpA, type = Tera. |
| Thunder Wave | Electric | Stat | — | 90% | 20 | Paralyzes the target. |
| Tickle | Normal | Stat | — | 100% | 20 | Lowers the target's Attack and Defense by 1. |
| Trick | Psychic | Stat | — | 100% | 10 | User switches its held item with the target's. |
| Uproar | Normal | Spec | 90 | 100% | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
| Water Pulse | Water | Spec | 60 | 100% | 20 | 20% chance to confuse the target. |
| Wish | Normal | Stat | — | — | 10 | Next turn, 50% of the user's max HP is restored. |
| Zen Headbutt | Psychic | Phys | 80 | 90% | 15 | 20% chance to make the target flinch. |