Charmeleon
#0005Fire
- Base stat total
- 405
- Weight
- 19 kg
- Singles
- NFE
- Doubles
- NFE
Base stats
- HP58
- Attack64
- Defense58
- Sp. Atk80
- Sp. Def65
- Speed80
Abilities
- Blaze
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Fire attacks.
- Solar Powerhidden
If Sunny Day is active, this Pokemon's Sp. Atk is 1.5x; loses 1/8 max HP per turn.
Defensive matchups
Weak to
- Ground2×
- Rock2×
- Water2×
Resists
- Bug0.5×
- Fairy0.5×
- Fire0.5×
- Grass0.5×
- Ice0.5×
- Steel0.5×
Immune to
Nothing
Move pool
| Cat. | PP | Effect | ||||
|---|---|---|---|---|---|---|
| Ancient Power | Rock | Spec | 60 | 100% | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
| Belly Drum | Normal | Stat | — | — | 10 | User loses 50% max HP. Maximizes Attack. |
| Bite | Dark | Phys | 60 | 100% | 25 | 30% chance to make the target flinch. |
| Body Slam | Normal | Phys | 85 | 100% | 15 | 30% chance to paralyze the target. |
| Breaking Swipe | Dragon | Phys | 60 | 100% | 15 | 100% chance to lower the foe(s) Attack by 1. |
| Brick Break | Fighting | Phys | 75 | 100% | 15 | Destroys screens, unless the target is immune. |
| Counter-5 | Fighting | Phys | — | 100% | 20 | If hit by physical attack, returns double damage. |
| Crunch | Dark | Phys | 80 | 100% | 15 | 20% chance to lower the target's Defense by 1. |
| Dig | Ground | Phys | 80 | 100% | 10 | Digs underground turn 1, strikes turn 2. |
| Dragon Breath | Dragon | Spec | 60 | 100% | 20 | 30% chance to paralyze the target. |
| Dragon Claw | Dragon | Phys | 80 | 100% | 15 | No additional effect. |
| Dragon Dance | Dragon | Stat | — | — | 20 | Raises the user's Attack and Speed by 1. |
| Dragon Pulse | Dragon | Spec | 85 | 100% | 10 | No additional effect. |
| Dragon Rush | Dragon | Phys | 100 | 75% | 10 | 20% chance to make the target flinch. |
| Dragon Tail-6 | Dragon | Phys | 60 | 90% | 10 | Forces the target to switch to a random ally. |
| Ember | Fire | Spec | 40 | 100% | 25 | 10% chance to burn the target. |
| Endure+4 | Normal | Stat | — | — | 10 | User survives attacks this turn with at least 1 HP. |
| Facade | Normal | Phys | 70 | 100% | 20 | Power doubles if user is burn/poison/paralyzed. |
| False Swipe | Normal | Phys | 40 | 100% | 40 | Always leaves the target with at least 1 HP. |
| Fire Blast | Fire | Spec | 110 | 85% | 5 | 10% chance to burn the target. |
| Fire Fang | Fire | Phys | 65 | 95% | 15 | 10% chance to burn. 10% chance to flinch. |
| Fire Pledge | Fire | Spec | 80 | 100% | 10 | Use with Grass or Water Pledge for added effect. |
| Fire Punch | Fire | Phys | 75 | 100% | 15 | 10% chance to burn the target. |
| Fire Spin | Fire | Spec | 35 | 85% | 15 | Traps and damages the target for 4-5 turns. |
| Flame Charge | Fire | Phys | 50 | 100% | 20 | 100% chance to raise the user's Speed by 1. |
| Flamethrower | Fire | Spec | 90 | 100% | 15 | 10% chance to burn the target. |
| Flare Blitz | Fire | Phys | 120 | 100% | 15 | Has 33% recoil. 10% chance to burn. Thaws user. |
| Fling | Dark | Phys | — | 100% | 10 | Flings the user's item at the target. Power varies. |
| Focus Blast | Fighting | Spec | 120 | 70% | 5 | 10% chance to lower the target's Sp. Def by 1. |
| Focus Punch-3 | Fighting | Phys | 150 | 100% | 20 | Fails if the user takes damage before it hits. |
| Growl | Normal | Stat | — | 100% | 40 | Lowers the foe(s) Attack by 1. |
| Heat Wave | Fire | Spec | 95 | 90% | 10 | 10% chance to burn the foe(s). |
| Helping Hand+5 | Normal | Stat | — | — | 20 | One adjacent ally's move power is 1.5x this turn. |
| Inferno | Fire | Spec | 100 | 50% | 5 | 100% chance to burn the target. |
| Iron Tail | Steel | Phys | 100 | 75% | 15 | 30% chance to lower the target's Defense by 1. |
| Metal Claw | Steel | Phys | 50 | 95% | 35 | 10% chance to raise the user's Attack by 1. |
| Outrage | Dragon | Phys | 120 | 100% | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
| Overheat | Fire | Spec | 130 | 90% | 5 | Lowers the user's Sp. Atk by 2. |
| Protect+4 | Normal | Stat | — | — | 10 | Prevents moves from affecting the user this turn. |
| Rest | Psychic | Stat | — | — | 5 | User sleeps 2 turns and restores HP and status. |
| Roar-6 | Normal | Stat | — | — | 20 | Forces the target to switch to a random ally. |
| Rock Slide | Rock | Phys | 75 | 90% | 10 | 30% chance to make the foe(s) flinch. |
| Rock Tomb | Rock | Phys | 60 | 95% | 15 | 100% chance to lower the target's Speed by 1. |
| Scary Face | Normal | Stat | — | 100% | 10 | Lowers the target's Speed by 2. |
| Scratch | Normal | Phys | 40 | 100% | 35 | No additional effect. |
| Shadow Claw | Ghost | Phys | 70 | 100% | 15 | High critical hit ratio. |
| Slash | Normal | Phys | 70 | 100% | 20 | High critical hit ratio. |
| Sleep Talk | Normal | Stat | — | — | 10 | User must be asleep. Uses another known move. |
| Smokescreen | Normal | Stat | — | 100% | 20 | Lowers the target's accuracy by 1. |
| Substitute | Normal | Stat | — | — | 10 | User takes 1/4 its max HP to put in a substitute. |
| Sunny Day | Fire | Stat | — | — | 5 | For 5 turns, intense sunlight powers Fire moves. |
| Swift | Normal | Spec | 60 | — | 20 | This move does not check accuracy. Hits foes. |
| Swords Dance | Normal | Stat | — | — | 20 | Raises the user's Attack by 2. |
| Take Down | Normal | Phys | 90 | 85% | 20 | Has 1/4 recoil. |
| Temper Flare | Fire | Phys | 75 | 100% | 10 | Power doubles if the user's last move failed. |
| Tera Blast | Normal | Spec | 80 | 100% | 10 | If Terastallized: Phys. if Atk > SpA, type = Tera. |
| Thunder Punch | Electric | Phys | 75 | 100% | 15 | 10% chance to paralyze the target. |
| Weather Ball | Normal | Spec | 50 | 100% | 10 | Power doubles and type varies in each weather. |
| Will-O-Wisp | Fire | Stat | — | 85% | 15 | Burns the target. |